Dungeon
Formerly underground, currently backstage rulers of Jadame, the faction whose capital is Alvar focuses on subterfuge and versatility. Each of their units has two types of attack.
§ Heroes
Roster (18)
§ Units
Roster (21)

Infernal Troglodyte
Tier 1

Toxic Troglodyte
Tier 1

Troglodyte
Tier 1

Bleak Infiltrator
Tier 2

Guile Infiltrator
Tier 2

Infiltrator
Tier 2

Aureate Dancer
Tier 3

Jasper Dancer
Tier 3

Onyx Dancer
Tier 3

Minotaur
Tier 4

Minotaur Lord
Tier 4

Minotaur Vanguard
Tier 4

Medusa
Tier 5

Medusa Queen
Tier 5

Medusa Sculptor
Tier 5

Chthonic Hydra
Tier 6

Hydra
Tier 6

Infernal Hydra
Tier 6

Ashen Dragon
Tier 7

Black Dragon
Tier 7

Cave Dragon
Tier 7
§ Faction laws
Tiered unlocks
Each tier opens at the listed win-count threshold. Within a tier, every group offers a mutually-exclusive choice — pick one card per group.
Tier 1
Unlocks at 0 winsPick one — Group 1

Resource Riches I
1 costProvides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Arcane Knowledge
6 costProduces 500 Astrology points daily.

Leaders of the Nation
2 costYour heroes generate +10% Law points.
Pick one — Group 2

Elite Troglodytes
3 costYour Troglodytes deal 1.5 times more Damage when using their Fighting Style. Their min. Damage increases by 1.

Dungeon Masters I
3 costTier‑1 creature growth in your cities increases by 4.

Dragon Scales
2 costFriendly creatures take –5% Magic Damage.
Tier 2
Unlocks at 5 winsPick one — Group 1

Tax Collectors
2 costProduces 250 Gold daily.

Mining: Gems
2 costProduces 1 Gem(s) daily.

Alchemists Code I
4 costProvides a one‑time allotment of 75 Alchemical Dust when enacted.
Pick one — Group 2

Elite Infiltrators
3 costYour Infiltrators deal 1.5 times more Damage when using their Fighting Style. They gain 2 HP.

Elite Dancers
3 costYour Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 2 Attack and Defense.

Dungeon Masters II
3 costTier‑2 creature growth in your cities increases by 4.

Dungeon Masters III
3 costTier‑3 creature growth in your cities increases by 2.
Tier 3
Unlocks at 15 winsPick one — Group 1

Resource Riches II
2 costProvides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Or No Ore?
3 costYour buildings cost –20% Ore to construct.

Jadame Maps
5 costYour heroes gain 10 Movement points.

Spy Network
2 costAll external buildings and structures under your control gain +2 sight radius.
Pick one — Group 2

Elite Minotaurs
3 costYour Minotaurs deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and Initiative and deal +2 Damage.

Elite Medusae
3 costYour Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1 Initiative and 4 Attack and Defense.

Tactical Advantage
5 costAll enemy creatures lose 1 Initiative.

Dungeon Masters IV
3 costTier‑4 creature growth in your cities increases by 2.
Tier 4
Unlocks at 30 winsPick one — Group 1

Merchants Guild
6 costEliminates all price markups in the Marketplace.

Triumvirate’s Agents
4 costYour Dungeon heroes gain 1 to all attributes.

Alchemists Code II
4 costProvides a one‑time allotment of 150 Alchemical Dust when enacted.

Peoples of Jadame
3 costYour heroes’ Persuasion Power in Diplomacy increases by 10%.
Pick one — Group 2

Elite Hydras
3 costYour Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and 25 HP.

Dungeon Masters V
3 costTier‑5 creature growth in your cities increases by 1.

Dungeon masters VI
3 costTier‑6 creature growth in your cities increases by 1.
Tier 5
Unlocks at 50 winsPick one — Group 1

Resource Riches III
3 costProvides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Magical Education
5 costSpells of your heroes gain 1 level(s).

Saturation
4 costYour Focus Charge limit increases by 1.
Pick one — Group 2

Elite Cave Dragons
3 costYour Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 4 Attack and Defense and 1 Speed and Initiative.

Dungeon Masters VII
3 costTier‑7 creature growth in your cities increases by 1.
