
Dungeon · Native: DirtOnyx Dancer
The dark elves of Alvar, the most populous race on Jadame, can be found nearly anywhere, primarily taking roles as spies, traders, and entertainers. With their cultural background, it is no surprise that Alvarian dark elves fill the ranks of a military branch that merges the art of blade dancing with glaive wielding.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 5–7
- Action pts
- 1
- Morale
- 0 [-5…5]
- Luck
- 0 [-3…3]
§ Cost
Recruitment
- Gold
- 160
§ Abilities
Active abilities
§ Alternative attacks
Secondary attack modes
Melee Attack
Performs an alternative Melee attack.
Fighting Style: Bouncing Glaives
Choose two targets for this attack, dealing –50% Damage to each.
§ Passives
Always-on traits
Ranged Attack
passiveCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
A Thousand Cuts
passiveEach attack reduces the target’s Defense by 1 until the end of battle. This effect is stackable.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
shoot
Any range · −10%/hex past 4 (max −50%)
single
Counter attack
melee
single
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



