
Dungeon · Native: DirtToxic Troglodyte
Some troglodyte tribes have developed a green hue and spikes. Initially a disadvantage, it has quickly proven an asset as these Arla — “bold ones” — are born with poisonous blood lethal to any who try to harm them.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 1–4
- Action pts
- 1
- Morale
- 0 [-3…3]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 60
§ Abilities
Active abilities
§ Alternative attacks
Secondary attack modes
Fighting Style: Viscous Spit
Performs a Long Reach attack, which deals –50% Damage.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Alert I
passiveCan counterattack up to twice per round.
Toxic Blood
passiveWhen this creature is Damaged, all adjacent enemies take +25% Damage until the end of the next round.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Fighting Style: Viscous Spit
range
Any range
single
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



