
Dungeon · Native: DirtMedusa Queen
Rumors speak of a chthonic lifeform thrives deep below the passages explored by the Triumvirate, with all medusae as its kin — but only the gorgons hold the truth. If these tales are more than a myth, one must wonder — who do these “Queens” truly serve?
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 11–15
- Action pts
- 1
- Morale
- 0 [-3…3]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 710
§ Abilities
Active abilities
Slither Away
Moves to another hex within its movement range.
§ Alternative attacks
Secondary attack modes
Melee Attack
Performs an alternative Melee attack.
Fighting Style: Arrow Barrage
Hits the target and all enemies adjacent to it, dealing –50% Damage.
§ Passives
Always-on traits
Ranged Attack
passiveCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Sharpshooter
passiveRanged attacks deal full Ranged Damage at any range.
Countershot
passiveCounterattacks when struck with a Ranged attack.
Marble Arrows
passiveRanged Attacks reduce the target’s Initiative by 2 until the end of the next round.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
shoot
Any range · −10%/hex past 4 (max −50%)
single
Counter 2
melee
single
Fighting Style: Arrow Barrage
shoot
Any range · −10%/hex past 4 (max −50%)
rumble
Slither Away
move
Any range
single buff
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



