Dragonfly King
Lv 30 demon badge Hive Might Lava

Dragonfly King

Dragonfly King

Dragonfly King

Cost
2,500
Class
Might
Start
Level 30

§ Statistics

Hero profile

Offence
58
Defence
58
Spell power
58
Intelligence
59
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–23

Offence
40%
Defence
40%
Spell power
10%
Intelligence
10%

Lv 24+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Expert Summon Swarm

    Once per round, lays eggs on the battlefield. At the start of next round, they spawn a stack of Fire Larvae. The stack has 12% of the total HP of all Hive Spawns in its army, and the strength of its abilities scales with the hero’s level.

    Available perks at rank 3

    • Hive Power
      Hive Power
    • Hardened Shells
      Hardened Shells
    • Hive Flame
      Hive Flame
  • Expert Siegecraft

    The catapult deals +150 Damage.

    Available perks at rank 3

    • Phalanx
      Phalanx
    • Tunnelling
      Tunnelling
    • Sabotage
      Sabotage
  • Expert Offense

    Friendly creatures’ basic attacks deal +25% Damage.

    Available perks at rank 3

    • Shadow Blades
      Shadow Blades
    • Reality Wardens
      Reality Wardens
    • Firmness
      Firmness
  • Expert Defense

    Friendly creatures take –25% Damage from basic attacks.

    Available perks at rank 3

    • Shields and Shells
      Shields and Shells
    • Wizard Contract
      Wizard Contract
    • Unstoppable Force
      Unstoppable Force
  • Expert Tactics

    In the Tactics Phase, creatures can be placed within a 5‑line area.

    Available perks at rank 3

    • All for One
      All for One
    • Riposte Mastery
      Riposte Mastery
    • Spellcaster Tactics
      Spellcaster Tactics
  • Expert Thaumaturgy

    The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +50% mana for each use after the first.

    Available perks at rank 3

    • Thaumaturge Brilliance
      Thaumaturge Brilliance
    • Vast Soul
      Vast Soul
    • Archmage
      Archmage
  • Expert Resistance

    Friendly creatures take –35% Magic Damage.

    Available perks at rank 3

    • Magic Suppression
      Magic Suppression
    • Time Shift
      Time Shift
    • Draining
      Draining
  • Expert Sorcery

    +30% Magic Damage dealt.

    Available perks at rank 3

    • Piercing Spells
      Piercing Spells
    • High Mage
      High Mage
    • Sticky Magic
      Sticky Magic