Tactics
Common

Tactics

§ Levels

Per-rank effects

  • Basic Tactics

    In the Tactics Phase, creatures can be placed within a 3‑line area.

    Level 1
  • Advanced Tactics

    In the Tactics Phase, creatures can be placed within a 4‑line area.

    Level 2
    • One for All

      One for All

      Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”

    • Easy Prey

      Easy Prey

      Once per round, when an enemy waits, friendly creatures gain +? Initiative until the end of round. This effect does not stack.

    • Energizing Mana

      Energizing Mana

      Generate +1 Focus Charge each time your enemy uses a spell.

  • Expert Tactics

    In the Tactics Phase, creatures can be placed within a 5‑line area.

    Level 3
    • All for One

      All for One

      Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the hero knows “Defense.”

    • Riposte Mastery

      Riposte Mastery

      Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed for the round.

    • Spellcaster Tactics

      Spellcaster Tactics

      Whenever friendly creatures or the hero spend Focus, they gain 4 temporary mana.