
Hive · Native: LavaMenacing Reaver
Resilient beyond mortal limits and capable of obliterating everything with its many claws, these reavers terrify both Alvarians and Templars alike. Its high intelligence and relentless thirst for blood make it a truly daunting foe.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 20–30
- Action pts
- 1
- Morale
- 3 [-5…5]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 1,100
§ Abilities
Active abilities
Rapid Assault
Performs a Melee attack that does not provoke a counterattack.
Terror
Prevents lower‑tier enemies from attacking this creature until the end of the round.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Hivemind: Nest Protector
passiveAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Apex Predator
passiveDeals +50% Damage to targets of the same tier or higher.
Unholy Resilience
passiveOnce per battle, this creature plainly refuses to die. Instead, the number of units in the stack of this creature remains the same as it was before the fatal attack.
§ Auras & field effects
Influences nearby units
Conditional passive
conditionalPer unique ally demon unit
+1 defence
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Terror
cast
single buff
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



