Hive Mother
Tier 7 demon badge Hive · Native: Lava

Hive Mother

A mockery of the maternal instinct, these “Mothers” empower the Dragonfly King’s followers by feeding them strange, glowing crystals. Over time, their “pups” mutate into new Hive breeds.

Melee Hive Spawn 5 passives 3 abilities
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§ Statistics

Combat profile

vs. roster maximum

Offence
25
Defence
25
Damage
60
Health
275
Speed
6
Initiative
13
Damage
60–60
Action pts
1
Morale
0 [-5…5]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
3,700
crystals
2

§ Abilities

Active abilities

Blasphemous Adoration

cast Focus 1 CD 1

Doubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability.

Contaminating Blast

cast Focus 3 CD 3

Deals 100% of a basic attack (6060 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.

Promise of Love

cast Focus 2 CD 2

When cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4. Duration: 3 round(s).

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Hivemind: Nest Protector

passive

At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).

Soul Assimilator

passive

At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed

Beelzebub’s Agenda

passive

The hero deals +25% Magic Damage. This effect does not stack.

Squash the Weak!

passive

The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.

§ Auras & field effects

Influences nearby units

Conditional passive

conditional

Per unique ally demon unit

+1 defence

Conditional passive

conditional

Triggered by enemy faction (enemy)

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single

  • Blasphemous Adoration

    cast

    single buff

  • Contaminating Blast

    cast

    rumble

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.

Hive Mother

Upgrade A · this unit

Hive Mother

Hive Huntress

Upgrade B

Hive Huntress