
Hive · Native: LavaHive Queen
I struggled to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of “Master Beelzebub” and his herald. It was then that I realized what we were up against — and what it would take to win.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 60–60
- Action pts
- 1
- Morale
- 0 [-5…5]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 2,200
- crystals
- 1
§ Abilities
Active abilities
Blasphemous Adoration
Doubles this creature’s “Soul Assimilator” effects until the end of the next round.
Contaminating Blast
Deals 50% of a basic attack ([ 30–30 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Soul Assimilator
passiveAt the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
Beelzebub’s Agenda
passiveThe hero deals +25% Magic Damage. This effect does not stack.
Squash the Weak!
passiveThe lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
§ Auras & field effects
Influences nearby units
Conditional passive
conditionalTriggered by enemy faction (enemy)
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Blasphemous Adoration
cast
single buff
Contaminating Blast
cast
rumble
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



