
Necropolis · Native: DeathlandVampire Scholar
Some vampires view their condition as an opportunity, delving into study of the powers hidden within blood. Their experiments make them dangerously unpredictable.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 30–30
- Action pts
- 1
- Morale
- 0 [0…0]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 2,000
- mercury
- 2
§ Abilities
Active abilities
Blood Transfusion
Connects an enemy to target friendly creature. The enemy takes [ 30 × amount of units ] Magic Damage. The friendly creature restores 100% of the Damage dealt as HP. This can revive fallen units.
Corpse Explosion
Blows up a chosen corpse. All adjacent enemies take [ 30 × amount of units ] Damage and all adjacent friendly creatures restore [ 30 × amount of units ] HP. This cannot revive fallen units.
§ Alternative attacks
Secondary attack modes
Melee Attack
Performs an alternative Melee attack.
§ Passives
Always-on traits
Long Reach
passiveHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Flying
passiveMovement ignores obstacles and traps.
Vampirism
passiveEach attack restores 40% of Damage dealt as HP to this creature. This can revive fallen units.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
range
Any range
single
Counter attack
melee
single
Blood Transfusion
cast
single
Corpse Explosion
cast
rumble
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



