
Grove · Native: AutumnDawn Hoplet
Some scholars with a keen interest in botany claim that hops are known for releasing a strong, mind‑clearing aroma at dawn. It stands to reason that these little creatures would mimic such behavior, blending both nature’s gift and their mystical influence.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 3–6
- Action pts
- 1
- Morale
- 1 [-3…3]
- Luck
- 2 [-5…5]
§ Cost
Recruitment
- Gold
- 200
§ Abilities
Active abilities
Morning Dew
Generates 1 Focus Charge(s). Once per battle.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Enemies do not counterattack.
Flying
passiveMovement ignores obstacles and traps.
Swift Strike
passiveEnemies do not counterattack.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Morning Dew
cast
single buff
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



