Hoplet
Tier 2 nature badge Grove · Native: Autumn

Hoplet

The ecosystem of the Murmurwoods is steeped in raw magic, flowing through Enroth. At times, it imbues the most unexpected creatures, resulting in this unique cross of fireflies and common hops.

Melee Magic creature 2 passives 1 ability
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§ Statistics

Combat profile

vs. roster maximum

Offence
5
Defence
3
Damage
5
Health
18
Speed
5
Initiative
6
Damage
3–6
Action pts
1
Morale
1 [-3…3]
Luck
1 [-5…5]

§ Cost

Recruitment

Gold
150

§ Abilities

Active abilities

Leeching Hop

cast Focus 2 CD 2

Takes 2 + 1 per 6 units in the stack ] mana from enemy hero. The mana is transferred to this creature’s hero (if present).

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Flying

passive

Movement ignores obstacles and traps.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single

  • Leeching Hop

    cast

    single buff

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.