Energy Phoenix
Tier 7 nature badge Grove · Native: Autumn

Energy Phoenix

As phoenixes age, the heat around them intensifies. In time, they grow cautious, their flames shifting to a brilliant blue, radiating raw energy. To a scholar, they are a marvel — a sentient supernova on the brink of eruption.

Melee Embodiment 5 passives 2 abilities
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§ Statistics

Combat profile

vs. roster maximum

Offence
26
Defence
36
Damage
55
Health
250
Speed
9
Initiative
15
Damage
45–65
Action pts
1
Morale
0 [-3…3]
Luck
0 [-3…3]

§ Cost

Recruitment

Gold
4,700
crystals
2

§ Abilities

Active abilities

Awaken: Fire II

cast Focus 3 CD 1

Increase this creature’s Speed and Initiative by 2 and HP by 25 and grants it maximum Damage. Allows the use of other abilities. Once per battle; lasts until the end of battle.

Supernova

cast Focus 2 CD 2

Deals 60 × amount of units ] Magic Damage to all enemies within two hexes of this creature. Sets all targets on fire. Burning creatures take 60 + 30 × amount of units ] Magic Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).

§ Passives

Always-on traits

Flying

passive

Movement ignores obstacles and traps.

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Sweeping Strike

passive

Deals Damage to the target and two adjacent hexes to its sides.

Embodiment of Fire

passive

This creature leaves no body upon death. Immune to “Fireball,” “Firewall,” and “Armageddon.”

Eternal Flame

passive

At the start of each turn, this creature restores 25% of HP lost since the start of battle. This can revive fallen units.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    swipe

  • Awaken: Fire II

    cast

    single buff

  • Supernova

    cast

    swirl

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.

Flaming Phoenix

Upgrade A

Flaming Phoenix

Energy Phoenix

Upgrade B · this unit

Energy Phoenix