Fungal Iriyad
Tier 3 nature badge Grove · Native: Autumn

Fungal Iriyad

Elementalists say that each element has two aspects. The first aspect of earth is that of nourishing soil, roots and foliage. Dendroids, treants and their kin are formidable yet protective — they are guardians of balance and peace.

Melee Embodiment 5 passives 2 abilities
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§ Statistics

Combat profile

vs. roster maximum

Offence
6
Defence
11
Damage
6
Health
45
Speed
4
Initiative
3
Damage
4–8
Action pts
1
Morale
0 [-3…3]
Luck
0 [-3…3]

§ Cost

Recruitment

Gold
320

§ Abilities

Active abilities

Awaken: Earth II

cast Focus 3 CD 1

This creature gains 2 Speed and Initiative, 10 HP, and unlimited counterattacks. Allows the use of other abilities. Once per battle; lasts until the end of battle.

Unrelenting Stone

cast Focus 2 CD 2

This creature’s Attack turns into additional Defense until the end of the round.

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Area Strike

passive

Deals Damage to the target and all enemies around it. Additional targets take –50% Damage.

Embodiment of Earth

passive

This creature leaves no body upon death. Immune to “Cave In” and “Stone Fangs” spells.

Stoneheart

passive

Leaves a stone obstacle after death. It is destroyed after taking Damage 2 times.

§ Auras & field effects

Influences nearby units

Aura

Living Cover

allies radius 1 power 1
  • Adjacent friendly creatures always take minimal Damage.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker.

  • Default attack

    melee

    rumble

    ½½½½½½
  • Awaken: Earth II

    cast

    single buff

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.

Fungal Iriyad

Upgrade A · this unit

Fungal Iriyad

Crystal Iriyad

Upgrade B

Crystal Iriyad