Dread Knight
Tier 6 undead badge Necropolis · Native: Deathland

Dread Knight

A soul fused with its armor, dread knights exist by a single rule — to fight is to live, and to live is to fight.

Melee Undead 3 passives
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§ Statistics

Combat profile

vs. roster maximum

Offence
19
Defence
18
Damage
13
Health
100
Speed
7
Initiative
9
Damage
12–14
Action pts
1
Morale
0 [0…0]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
800

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Double Strike

passive

Strikes twice when performing attacks.

Dreadful Presence

passive

Reduces all enemies’ Morale by ?. This effect does not stack; only the strongest one is active.

§ Auras & field effects

Influences nearby units

Global passive

enemies power 1

-1 morale

avatar_of_war_aura

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.