Tier 6
Necropolis · Native: Deathland
Necropolis · Native: DeathlandDread Knight
A soul fused with its armor, dread knights exist by a single rule — to fight is to live, and to live is to fight.
Melee Undead 3 passives
§ Statistics
Combat profile
vs. roster maximum
Offence
19
Defence
18
Damage
13
Health
100
Speed
7
Initiative
9
- Damage
- 12–14
- Action pts
- 1
- Morale
- 0 [0…0]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 800
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Double Strike
passiveStrikes twice when performing attacks.
§ Auras & field effects
Influences nearby units
Global passive
Dreadful Presence
enemies power 1
- Reduces all enemies’ Morale by ?. This effect does not stack; only the strongest one is active.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker.
Default attack
melee
single
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.
