Lv 1
Necropolis Magic Deathland
Necropolis Magic DeathlandFunerella
- Cost
- 2,500
- Class
- Magic
- Start
- Level 1
§ Statistics
Hero profile
- Offence
- 1
- Defence
- 0
- Spell power
- 2
- Intelligence
- 4
- Morale
- 0
- Luck
- 0
- View radius
- 6
- Casts/round
- 1
- Tactics
- 3 hex
§ Level up
Primary stat odds
On every level-up the hero rolls one primary attribute by these percentages.
Lv 1–23
- Offence
- 10%
- Defence
- 15%
- Spell power
- 35%
- Intelligence
- 40%
Lv 24+
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
§ Starting army
Roster on day one
Alternate composition
§ Starting skills
Skill table
Advanced Necromancy Level 2After winning a battle, transforms 15% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1250 and refills each week or when the hero has no stack of that tier in their army.
Available perks at rank 2
- Gravesoil

- Soul Harvest

- Death Herald

§ Starting magics





