Wight
Tier 2 undead badge Necropolis · Native: Deathland

Wight

A person once deeply cherished, forced back to life against their will. Wights, dissolving and lost, claw at the memories of others in desperation, hoping to recover — or steal — their names and identities.

Melee Undead 3 passives
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§ Statistics

Combat profile

vs. roster maximum

Offence
3
Defence
0
Damage
3
Health
8
Speed
6
Initiative
7
Damage
2–4
Action pts
1
Morale
0 [0…0]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
105

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Flying

passive

Movement ignores obstacles and traps.

Memory Devourer

passive

Each attack converts 20% of the Damage dealt into additional HP. This can create temporary units in this creature’s stack.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.

Wight

Base · this unit

Wight

Wraith

Upgrade A

Wraith

Phantasm

Upgrade B

Phantasm