Lord Rufus
Lv 1 undead badge Necropolis Magic Deathland

Lord Rufus

Cost
2,500
Class
Magic
Start
Level 1

§ Statistics

Hero profile

Offence
1
Defence
0
Spell power
2
Intelligence
4
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–23

Offence
10%
Defence
15%
Spell power
35%
Intelligence
40%

Lv 24+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Basic Necromancy

    After winning a battle, transforms 10% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1000 and refills each week or when the hero has no stack of that tier in their army.

  • Basic Thaumaturgy

    The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +100% mana for each use after the first.