
Temple · Native: GrassCavalry
If templar infantry is the anvil, these cavaliers are the hammer of the inquisitorial forces. Mounted on sturdy steeds, they charge into battle, inspiring their troops while wreaking havoc in enemy ranks.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 10–14
- Action pts
- 1
- Morale
- 1 [-5…5]
- Luck
- 0 [-3…3]
§ Cost
Recruitment
- Gold
- 850
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Piercing Strike I
passiveIgnores 30% of the enemy’s Defense.
Jousting Bonus
passiveMoving before an attack increases Damage by 5% per hex moved.
§ Auras & field effects
Influences nearby units
Global passive
Inspiring
- Increases friendly creatures’ Morale by ?. This effect does not stack; only the strongest one is active.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker.
Default attack
melee
single
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



