Ferocious Ra’Shoth
Tier 1 unfrozen badge Schism · Native: Snow

Ferocious Ra’Shoth

These red‑crested Ra’Shoth are far more aggressive than others, defending themselves with sweeping tentacle strikes. However, they pose a real threat only when attacking in groups.

Melee Magic creature 3 passives 1 ability
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§ Statistics

Combat profile

vs. roster maximum

Offence
4
Defence
4
Damage
3
Health
10
Speed
5
Initiative
3
Damage
3–3
Action pts
1
Morale
0 [-3…3]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
100

§ Abilities

Active abilities

Summoning Rite: Ferocious Ra’Shoth

cast Focus 1 CD 1

Once per battle, summons a stack of Ferocious Ra’Shoth in place of a friendly corpse. The summon has 50% HP of the corpse’s original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Sweeping Strike

passive

Deals Damage to the target and two adjacent enemies to its sides.

Flying

passive

Movement ignores obstacles and traps.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    swipe

  • Summoning Rite: Ferocious Ra’Shoth

    cast

    single buff

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.

Stinging Ra’Shoth

Upgrade A

Stinging Ra’Shoth

Ferocious Ra’Shoth

Upgrade B · this unit

Ferocious Ra’Shoth