
Hive · Native: LavaScorpion
One of the most vicious creatures of the Hive, Scorpions exist at the blurry line between insectoid and demon. These highly adaptable creatures use basic tactics to herd their prey into inescapable passages, ensuring their capture.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 10–12
- Action pts
- 1
- Morale
- 1 [-5…5]
- Luck
- 1 [-5…5]
§ Cost
Recruitment
- Gold
- 300
§ Abilities
Active abilities
Adaptation: Attack
Deals +20% Damage until the end of the round.
Adaptation: Defense
Takes –20% Damage until the end of the round.
Adaptation: Speed
Gains 2 Speed until the end of the round.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Adaptation: Attack
cast
single buff
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



