
Temple · Native: GrassSun’s Aegis
Those who believe in the power of the Chalice without question are imbued with the Sun’s strength, utterly convinced that their devotion to the Church will one day lead them to ascend as angels. A bit strange, if not ambitious.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 2–3
- Action pts
- 1
- Morale
- 0 [-5…5]
- Luck
- 0 [-3…3]
§ Cost
Recruitment
- Gold
- 110
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Anointed for Defense
passiveWhenever this creature gains a positive effect, its Defense increases by 2 until the end of the battle.
§ Auras & field effects
Influences nearby units
Aura
Aegis
- This creature and adjacent friendly creatures take –30% Ranged Damage.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker.
Default attack
melee
single
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



