Wal’kha
Lv 1 unfrozen badge Schism Might Snow

Wal’kha

Cost
2,500
Class
Might
Start
Level 1

§ Statistics

Hero profile

Offence
3
Defence
2
Spell power
1
Intelligence
1
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–23

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

Lv 24+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Basic Abyssal Communion

    After each battle victory, the hero increases their Communion level by 1 (up to a max. of 4). Each level increases the number of friendly Schism units by 3% until the end of the battle. Each morning, all heroes’ Communion level is halved.

  • Basic Primal Magic

    The hero can learn tier‑5 Primal spells.

§ Starting magics

Spellbook on day one