Preacher
Lv 12 human badge Temple Magic Grass

Preacher

What is self‑improvement, if not the pursuit of perfect happiness — best found at the bottom of a glass, or better yet, five? Sometimes, it seems Elias joined the Church just for its comforts. Yet fate has gifted him a body that endures endless indulgence, and a spirit that only grows stronger with each drink. The more he drinks, the more potent his magic becomes. Truly, libations reveal the depths of the soul!

Cost
2,500
Class
Magic
Start
Level 12

§ Statistics

Hero profile

Offence
2
Defence
5
Spell power
6
Intelligence
6
Morale
5
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–23

Offence
10%
Defence
20%
Spell power
35%
Intelligence
35%

Lv 24+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Expert Righteousness

    All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for four rounds. This effect is stackable.

    Available perks at rank 3

    • Guardian
      Guardian
    • The Chosen One
      The Chosen One
    • Strong Faith
      Strong Faith
  • Expert Daylight Magic

    The hero can learn tier‑5 Daylight spells, and can learn Daylight spells unlocked in the Observatory, without visiting a Mage Guild. Daylight spells gain +1 level(s).

    Available perks at rank 3

    • Daylight Teachings
      Daylight Teachings
    • Speed of Light
      Speed of Light
    • Scholar Synergy: Arina
      Scholar Synergy: Arina
  • Expert Wisdom

    The hero can learn up to tier‑5 spells without knowing the corresponding Magic School skill.

    Available perks at rank 3

    • Rhythmic Cadence
      Rhythmic Cadence
    • Eagle Eye
      Eagle Eye
    • Stargazer
      Stargazer
  • Advanced Offense

    Friendly creatures’ basic attacks deal +20% Damage.

    Available perks at rank 2

    • Archery
      Archery
    • Battle March
      Battle March
    • Battle Frenzy
      Battle Frenzy
  • Advanced Defense

    Friendly creatures take –20% Damage from basic attacks.

    Available perks at rank 2

    • Cover
      Cover
    • Hymn to the Martyrs
      Hymn to the Martyrs
    • As Luck Would Have It
      As Luck Would Have It

§ Starting magics

Spellbook on day one