
Temple · Native: GrassExcommunicator
The Church upholds purity of soul above all else — those who falter face the excommunicators, whose gaze never fails to uncover heresy.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 22–32
- Action pts
- 1
- Morale
- 0 [-5…5]
- Luck
- 0 [-3…3]
§ Cost
Recruitment
- Gold
- 1,500
§ Abilities
Active abilities
Infuse Armor
Increases this creature’s Defense by 10 and Speed by 2, and dispels any negative effects that restrict movement. Duration: 2 round(s).
Swift Penance
Deals [ 40 + 12 × amount of units ] Magic Damage to the target and all adjacent creatures, dispelling all positive effects from them.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Unyielding II
passiveIgnores 40% of the enemy’s Attack when struck.
Absolute Resistance
passiveImmune to all Magic Damage.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Infuse Armor
cast
single buff
Swift Penance
cast
rumble
§ Lineage
Upgrade path
Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.



