Temple Might GrassValentina
The daughter of a high‑ranking Temple general, Valentina grew disillusioned with ambition and zeal. Some say she rejected doctrine; she claims she saw its true meaning. Choosing knighthood — neither humble nor glorious — she balances duty with belief, and quietly honors her family. She may never ascend like the zealots dream, yet she feels closer to the Chalice than most who preach it.
- Cost
- 2,500
- Class
- Might
- Start
- Level 8
§ Statistics
Hero profile
- Offence
- 7
- Defence
- 7
- Spell power
- 2
- Intelligence
- 4
- Morale
- 0
- Luck
- 0
- View radius
- 6
- Casts/round
- 1
- Tactics
- 3 hex
§ Level up
Primary stat odds
On every level-up the hero rolls one primary attribute by these percentages.
Lv 1–29
- Offence
- 35%
- Defence
- 35%
- Spell power
- 10%
- Intelligence
- 20%
Lv 30+
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
§ Starting army
Roster on day one
Alternate composition
§ Starting skills
Skill table
Expert Righteousness Level 3All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for four rounds. This effect is stackable.
Available perks at rank 3
- Guardian

- The Chosen One

- Strong Faith

Expert Leadership Level 3The hero gains 3 Morale.
Available perks at rank 3
- Inspiring Strike

- March!

- Enthusiasm

Expert Offense Level 3Friendly creatures’ basic attacks deal +25% Damage.
Available perks at rank 3
- Shadow Blades

- Reality Wardens

- Firmness

§ Starting magics






