Lafiur
Lv 4 nature badge Grove Magic Autumn

Lafiur

Born of energy and water elementals, Lafiur were forged in a failed summoning, inheriting traits of both but memories of neither. Torn by inner conflict, they seek answers — and perhaps a way to separate once more. Joining Gunnar’s quest for the unquenchable flame, Lafiur hope to uncover the truth of their creation. Until then, they must learn to wield their unstable form, even as it begins to shape a new, singular identity.

Cost
2,500
Class
Magic
Start
Level 4

§ Statistics

Hero profile

Offence
1
Defence
2
Spell power
5
Intelligence
4
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–29

Offence
10%
Defence
10%
Spell power
40%
Intelligence
40%

Lv 30+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Advanced Murmuring

    Generates 2 Focus Charge(s) at the start of every battle.

    Available perks at rank 2

    • Mycelium Grounds
      Mycelium Grounds
    • Life Essence
      Life Essence
    • Child of the Woods
      Child of the Woods
  • Expert Primal Magic

    The hero can learn tier‑5 Primal spells, and can learn Primal spells unlocked in the Observatory, without visiting a Mage Guild. Primal spells gain +1 level(s).

    Available perks at rank 3

    • Primal Teachings
      Primal Teachings
    • Chaos Reigns
      Chaos Reigns
    • Scholar Synergy: Hksmilla
      Scholar Synergy: Hksmilla