Lv 1
Dungeon Might Dirt
Dungeon Might DirtGunnar
Raised with honor and warmth, Gunnar grew up in Alvar dreaming of making his family proud. Though he expected to serve as a regular soldier, his sharp instincts earned him a place as a scout, reporting directly to the Triumvirate. Young but resolute, he now seeks to prove he is worthy of their trust.
- Cost
- 2,500
- Class
- Might
- Start
- Level 1
§ Statistics
Hero profile
- Offence
- 3
- Defence
- 1
- Spell power
- 1
- Intelligence
- 1
- Morale
- 0
- Luck
- 0
- View radius
- 6
- Casts/round
- 1
- Tactics
- 3 hex
§ Level up
Primary stat odds
On every level-up the hero rolls one primary attribute by these percentages.
Lv 1–29
- Offence
- 45%
- Defence
- 25%
- Spell power
- 15%
- Intelligence
- 15%
Lv 30+
- Offence
- 25%
- Defence
- 25%
- Spell power
- 25%
- Intelligence
- 25%
§ Starting army
Roster on day one
Alternate composition
§ Starting skills
Skill table
Basic Triumvirate’s Strength Level 1Once per round, the hero can activate one of the three Stances in battle. The active Stance grants the hero +2 to the Stance’s corresponding attribute.
Basic Leadership Level 1The hero gains 1 Morale.
§ Starting magics
Spellbook on day one
- No starting magics recorded.

