Skeleton Archer
Tier 1 undead badge Necropolis · Native: Deathland

Skeleton Archer

Skeletal archers are rather uncommon among the necromancers; however, vampires especially value them as castle guards. After all, it is always easier to repel would‑be assailants from afar.

Ranged Undead 1 passive
Open compare →

§ Statistics

Combat profile

vs. roster maximum

Offence
4
Defence
1
Damage
2
Health
6
Speed
3
Initiative
4
Damage
1–3
Action pts
1
Morale
0 [0…0]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
50

§ Abilities

Active abilities

§ Alternative attacks

Secondary attack modes

Melee Attack

melee alt

Performs an alternative Melee attack.

§ Passives

Always-on traits

Ranged Attack

passive

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    shoot

    Any range · −10%/hex past 4 (max −50%)

    single

  • Counter attack

    melee

    single

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.

Skeleton Warrior

Upgrade A

Skeleton Warrior

Skeleton Archer

Upgrade B · this unit

Skeleton Archer