
Hive · Native: LavaFire Larva
A perversion of the natural cycle, fire larvae exist only to hatch and burst near another living being, unleashing a conflagration of fire and mutating energies — like a virus driven to spread its demonic will to the next host.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 4–4
- Action pts
- 1
- Morale
- 0 [-5…5]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 100
§ Abilities
Active abilities
Blow Up
Self‑destructs, dealing [ 16 × (hero’s Level – 1) ] Magic Damage to all adjacent creatures.
Fiery Embrace
Jumps onto a target within two hexes and self‑destructs, dealing [ 16 × (hero’s Level – 1) ] Magic Damage to the target and all adjacent creatures.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Unstable Concoction
passiveUpon death, this creature explodes dealing [ 8 × (hero’s Level – 1) ] Magic Damage to all adjacent creatures.
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Blow Up
cast
rumble
Fiery Embrace
jump
Range 2
rumble
