Fire Larva
Tier 4 demon badge Hive · Native: Lava

Fire Larva

A perversion of the natural cycle, fire larvae exist only to hatch and burst near another living being, unleashing a conflagration of fire and mutating energies — like a virus driven to spread its demonic will to the next host.

Melee Hive Spawn 2 passives 2 abilities
Open compare →

§ Statistics

Combat profile

vs. roster maximum

Offence
4
Defence
4
Damage
4
Health
8
Speed
4
Initiative
4
Damage
4–4
Action pts
1
Morale
0 [-5…5]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
100

§ Abilities

Active abilities

Blow Up

cast Focus 1

Self‑destructs, dealing 16 × (hero’s Level – 1) ] Magic Damage to all adjacent creatures.

Fiery Embrace

jump Focus 1

Jumps onto a target within two hexes and self‑destructs, dealing 16 × (hero’s Level – 1) ] Magic Damage to the target and all adjacent creatures.

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Unstable Concoction

passive

Upon death, this creature explodes dealing 8 × (hero’s Level – 1) ] Magic Damage to all adjacent creatures.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single

  • Blow Up

    cast

    rumble

  • Fiery Embrace

    jump

    Range 2

    rumble