Giant Toad
Tier 5 Neutral

Giant Toad

The Regnan Archipelago, Daggerwound Islands, Jadame’s Jaws, and countless unnamed isles serve as breeding grounds for these giant, semi‑aquatic creatures. Grumpy and territorial, they dominate large swaths of the continent’s coastal zones.

Melee Dragon 3 passives 2 abilities
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§ Statistics

Combat profile

vs. roster maximum

Offence
19
Defence
22
Damage
18
Health
95
Speed
4
Initiative
8
Damage
18–18
Action pts
1
Morale
0 [0…5]
Luck
0 [0…3]

§ Cost

Recruitment

Gold
1,000

§ Abilities

Active abilities

Leap

jump Focus 1 CD 1

Leaps over one hex. On landing, pushes all adjacent creatures away, if possible.

Sticky Tongue

cast Focus 1 CD 1

Targets an adjacent empty hex to grab an enemy creature immediately behind that hex, pulling them into the target hex.

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Magic Immunity III

passive

Immune to tier‑3 and lower spells.

Tenderizing Spit

passive

Attacks poison the target. Poisoned creatures take 24 + 6 × amount of units ] Magic Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single

  • Leap

    jump

    Range 2

    swirl

  • Sticky Tongue

    cast

    reach