
Giant Toad
The Regnan Archipelago, Daggerwound Islands, Jadame’s Jaws, and countless unnamed isles serve as breeding grounds for these giant, semi‑aquatic creatures. Grumpy and territorial, they dominate large swaths of the continent’s coastal zones.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 18–18
- Action pts
- 1
- Morale
- 0 [0…5]
- Luck
- 0 [0…3]
§ Cost
Recruitment
- Gold
- 1,000
§ Abilities
Active abilities
Leap
Leaps over one hex. On landing, pushes all adjacent creatures away, if possible.
Sticky Tongue
Targets an adjacent empty hex to grab an enemy creature immediately behind that hex, pulling them into the target hex.
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Magic Immunity III
passiveImmune to tier‑3 and lower spells.
Tenderizing Spit
passiveAttacks poison the target. Poisoned creatures take [ 24 + 6 × amount of units ] Magic Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single
Leap
jump
Range 2
swirl
Sticky Tongue
cast
reach