Dragonslayer
Tier 6 Neutral

Dragonslayer

Dragon killing is not for the meek — or the sane. It demands risking life and limb against impossible odds. Yet, the lure of glory and riches ensures there are always those desperate or mad enough to try. The rare few who succeed become legends, their names etched into history forever.

Melee Living 3 passives 1 ability
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§ Statistics

Combat profile

vs. roster maximum

Offence
24
Defence
28
Damage
32
Health
85
Speed
6
Initiative
9
Damage
27–36
Action pts
1
Morale
0 [0…0]
Luck
0 [0…0]

§ Cost

Recruitment

Gold
1,600

§ Abilities

Active abilities

Dragon’s Blood

cast Focus 3 CD 3

Becomes fully immune to spells until the end of the next round.

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Dissection

passive

Attacks wound the target. Wounded creatures take 32 + 8 × amount of units ] Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).

Dragon hunter

passive

Deals +100% Damage to Dragons.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single

  • Dragon’s Blood

    cast

    single buff