
Couatl
These feathered serpents oftentimes rely on their sheer power, hailing back to older, more primal times. Their scales make them impervious to spells that alter one’s essence.
§ Statistics
Combat profile
vs. roster maximum
- Damage
- 21–28
- Action pts
- 1
- Morale
- 0 [-3…3]
- Luck
- 0 [-5…5]
§ Cost
Recruitment
- Gold
- 1,600
§ Passives
Always-on traits
Melee Attack
passiveCan only attack adjacent enemies. Provokes counterattacks.
Flying
passiveMovement ignores obstacles and traps.
Absolute Resistance
passiveImmune to all Magic Damage.
Primal Stubbornness
passiveNegative effects do not stay on this creature longer than 1 round(s).
§ Attack patterns
Hits these hexes
Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.
Default attack
melee
single