Couatl
Tier 6 Neutral

Couatl

These feathered serpents oftentimes rely on their sheer power, hailing back to older, more primal times. Their scales make them impervious to spells that alter one’s essence.

Melee Magic creature 4 passives
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§ Statistics

Combat profile

vs. roster maximum

Offence
26
Defence
19
Damage
25
Health
95
Speed
8
Initiative
12
Damage
21–28
Action pts
1
Morale
0 [-3…3]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
1,600

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Flying

passive

Movement ignores obstacles and traps.

Absolute Resistance

passive

Immune to all Magic Damage.

Primal Stubbornness

passive

Negative effects do not stay on this creature longer than 1 round(s).

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single