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Tier 8 Neutral

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There is a unique mastery invented by Jadame scholars, an art of expressing one’s soul not through word or song, but directly. The creature cast this way is a uniquely tremulous and powerful Embodiment.

Melee Embodiment 4 passives
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§ Statistics

Combat profile

vs. roster maximum

Offence
0
Defence
0
Damage
6
Health
60
Speed
6
Initiative
6
Damage
6–6
Action pts
1
Morale
0 [-3…3]
Luck
0 [-5…5]

§ Cost

Recruitment

Gold
300

§ Passives

Always-on traits

Melee Attack

passive

Can only attack adjacent enemies. Provokes counterattacks.

Swift Strike

passive

Enemies do not counterattack.

Blink

passive

Teleports directly to destination hex, ignoring obstacles and traps.

Everchanging Essence

passive

Gains a barrier at the start of its turn that blocks one instance of Damage.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    melee

    single