Archangel
Tier 7 human badge Temple · Native: Grass

Archangel

The art of mimicking angels is the Church of the Sun’s most guarded secret, involving techniques beyond even their own understanding. It must have something to do with those heavily protected buildings they construct in their cities. But, of course, that’s just a theory among us scholarly minds.

Ranged Embodiment 4 passives 2 abilities
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§ Statistics

Combat profile

vs. roster maximum

Offence
35
Defence
30
Damage
63
Health
225
Speed
5
Initiative
12
Damage
50–75
Action pts
1
Morale
0 [-3…3]
Luck
0 [-3…3]

§ Cost

Recruitment

Gold
4,000
gemstones
2

§ Abilities

Active abilities

Refract and Reflect

cast Focus 1 CD 1

Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”

Devouring Chalice

cast Focus 2 CD 2

Dispels all positive effects from enemies within a 1‑hex radius area from chosen hex and applies them to this creature.

§ Alternative attacks

Secondary attack modes

Melee Attack

melee alt

Performs an alternative Melee attack.

§ Passives

Always-on traits

Ranged Attack

passive

Can attack enemies at any range.

Sharpshooter

passive

Ranged attacks deal full Ranged Damage at any range.

Flying

passive

Movement ignores obstacles and traps.

Forging Perfection

passive

Whenever a positive effect is applied to a friendly creature, it is also applied to this creature. The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.

§ Attack patterns

Hits these hexes

Accent hex is the targeted tile; red hexes take damage, with fill intensity tracking the multiplier; the dashed hex with a dot is the attacker. Ranged attacks push the attacker back with a dashed connector; an ∞ marker on the line means the engine resolves the actual distance at attack time. Self-cast abilities stamp the attacker dot directly on the targeted tile. Cells that deviate from the 100% baseline carry a label — ¼ / ½ / ¾ for partial hits, ×N for empowered ones.

  • Default attack

    shoot

    Any range · −10%/hex past 4 (max −50%)

    single

  • Counter attack

    melee

    single

  • Refract and Reflect

    cast

    single buff

  • Devouring Chalice

    cast

    rumble

§ Lineage

Upgrade path

Each base unit branches into two upgrade paths — switch any time in-game, and each stack can pick a different one.

Archangel

Upgrade A · this unit

Archangel

Apotheosis

Upgrade B

Apotheosis