Recruitment
Class

Recruitment

§ Levels

Per-rank effects

  • Basic Recruitment

    +4 to tier‑1 creature growth in all your cities.

    Level 1
  • Advanced Recruitment

    +4 to tier‑1 and +3 to tier‑2 creature growth in all your cities.

    Level 2
    • Direct Supervision

      Direct Supervision

      If the hero is in a city at the start of a week, growth of all creatures in that city increases by an additional 50% growth.

    • Elite Guards

      Elite Guards

      Tier‑1, tier‑2 and tier‑3 friendly creatures gain 25% of the hero’s Attack and Defense as Attack and Defense. This bonus is doubled if the hero knows “Tactics.”

    • Veterans

      Veterans

      Tier‑4 creature growth in all your cities increases by 2. This bonus is doubled if the hero knows “Diplomacy.”

  • Expert Recruitment

    +4 to tier‑1, +3 to tier‑2, and +2 to tier‑3 creature growth in all your cities.

    Level 3
    • Relocation

      Relocation

      Grants a new global map spell. It allows interaction with any controlled city, enabling the transfer of creatures to or from that city. Usable once per day.

    • Strenuous Training

      Strenuous Training

      Friendly creatures gain 2 HP.

    • Mentors

      Mentors

      Allows creatures in the hero’s army to be upgraded outside the city, provided the army already contains the upgraded version. Upgrading this way costs more than normal.