
Tactics
§ Levels
Per-rank effects
- Level 1
Basic Tactics
In the Tactics Phase, creatures can be placed within a 3‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).
- Level 2
Advanced Tactics
In the Tactics Phase, creatures can be placed within a 4‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 2 line(s).
- Level 3
Expert Tactics
In the Tactics Phase, creatures can be placed within a 5‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 3 line(s).

One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”

Easy Prey
Once per round, when an enemy waits, friendly creatures gain +? Initiative until the end of round. This effect does not stack.

Energizing Mana
Generate +1 Focus Charge each time your enemy uses a spell.
- Level 4
Master Tactics
In the Tactics Phase, creatures can be placed within a 6‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 4 line(s).
- Level 5
Grandmaster Tactics
In the Tactics Phase, creatures can be placed within a 7‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 5 line(s).

All for One
Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the hero knows “Defense.”

Riposte Mastery
Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed for the round.

Spellcaster Tactics
Whenever friendly creatures or the hero spend Focus, they gain 4 temporary mana.