Resistance
Faction

Resistance

§ Levels

Per-rank effects

  • Basic Resistance

    Friendly creatures take –15% Magic Damage.

    Level 1
  • Advanced Resistance

    Friendly creatures take –20% Magic Damage.

    Level 2
  • Expert Resistance

    Friendly creatures take –25% Magic Damage.

    Level 3
    • Obstruction

      Obstruction

      Enemy spells cost 20% more mana. If the hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.

    • Hindrance Aura

      Hindrance Aura

      Enemy loses 1 Focus Charge(s) at the beginning of each battle round.

    • Fast Metabolism

      Fast Metabolism

      All negative effects on friendly creatures last for 2 fewer rounds (no less than 1).

  • Master Resistance

    Friendly creatures take –30% Magic Damage.

    Level 4
  • Grandmaster Resistance

    Friendly creatures take –35% Magic Damage.

    Level 5
    • Magic Suppression

      Magic Suppression

      Grants a new ability. It deals significant Magic Damage to the target summoned creature, scaling with the hero’s level.

    • Time Shift

      Time Shift

      +1 round(s) to the cooldown of all enemy spells.

    • Draining

      Draining

      The enemy loses 1 levels on all Magic School spells.