Righteousness
Faction Temple

Righteousness

§ Levels

Per-rank effects

  • Basic Righteousness

    All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

    Level 1
  • Advanced Righteousness

    All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

    Level 2
  • Expert Righteousness

    All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

    Level 3
    • Fields of Serenity

      Fields of Serenity

      Friendly Temple creatures deal +10% and take –10% Damage on Native Terrain.

    • Righteous Sacrifice

      Righteous Sacrifice

      Whenever a friendly stack dies or kills an enemy stack, the hero gains 3 temporary mana.

    • Purging Touch

      Purging Touch

      Grants a new ability. It dispels all negative effects from the target.

  • Master Righteousness

    All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

    Level 4
  • Grandmaster Righteousness

    All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

    Level 5
    • Guardian

      Guardian

      Whenever a friendly creature kills an enemy, it fully restores its HP.

    • The Chosen One

      The Chosen One

      Grants a new ability. It increases Attack of a friendly creature by 100% of the hero’s Attack and Spell Power, and its Defense by 100% of the hero’s Defense and Knowledge (until the end of the round).

    • Strong Faith

      Strong Faith

      Whenever Righteousness is triggered, the hero gains +2 to all attributes until the end of the round.