
Righteousness
§ Levels
Per-rank effects
- Level 1
Basic Righteousness
All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.
- Level 2
Advanced Righteousness
All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.
- Level 3
Expert Righteousness
All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

Fields of Serenity
Friendly Temple creatures deal +10% and take –10% Damage on Native Terrain.

Righteous Sacrifice
Whenever a friendly stack dies or kills an enemy stack, the hero gains 3 temporary mana.

Purging Touch
Grants a new ability. It dispels all negative effects from the target.
- Level 4
Master Righteousness
All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.
- Level 5
Grandmaster Righteousness
All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

Guardian
Whenever a friendly creature kills an enemy, it fully restores its HP.

The Chosen One
Grants a new ability. It increases Attack of a friendly creature by 100% of the hero’s Attack and Spell Power, and its Defense by 100% of the hero’s Defense and Knowledge (until the end of the round).

Strong Faith
Whenever Righteousness is triggered, the hero gains +2 to all attributes until the end of the round.