
Diplomacy
§ Levels
Per-rank effects
- Level 1
Basic Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them.
- Level 2
Advanced Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them. +25% Persuasion Power in Diplomacy.
- Level 3
Expert Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them. +50% Persuasion Power in Diplomacy.

Larger Than Life
Neutral squads view the hero’s army as +25% more powerful than it is, increasing the chance that they will join or flee. This bonus is doubled if the hero knows “Battlecraft.”

Eloquence
–75% to the cost of surrendering.

Folk Hero
+50% Persuasion Power in Diplomacy with neutral squads from the hero’s faction.
- Level 4
Master Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them. +75% Persuasion Power in Diplomacy.
- Level 5
Grandmaster Diplomacy
Provides a chance of neutral squads offering to join the hero’s army for Gold instead of fighting them. +100% Persuasion Power in Diplomacy.

Art of the Deal
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy.”

Vagrant Army
Friendly creatures with neutral affinity gain an additional +100% of the hero’s Attack and Defense to their Attack and Defense.

Negotiator
+20% to the number of units from neutral squads joining the hero’s army.