Fifth Angel
Lv 15 human badge Temple Magic Grass

Fifth Angel

Cost
2,500
Class
Magic
Start
Level 15

§ Statistics

Hero profile

Offence
10
Defence
10
Spell power
10
Intelligence
10
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–23

Offence
15%
Defence
15%
Spell power
35%
Intelligence
35%

Lv 24+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Expert Daylight Magic

    The hero can learn tier‑5 Daylight spells, and can learn Daylight spells unlocked in the Observatory, without visiting a Mage Guild. Daylight spells gain +1 level(s).

    Available perks at rank 3

    • Daylight Teachings
      Daylight Teachings
    • Speed of Light
      Speed of Light
    • Scholar Synergy: Arina
      Scholar Synergy: Arina
  • Expert Nightshade Magic

    The hero can learn tier‑5 Nightshade spells, and can learn Nightshade spells unlocked in the Observatory, without visiting a Mage Guild. Nightshade spells gain +1 level(s).

    Available perks at rank 3

    • Nightshade Teachings
      Nightshade Teachings
    • Hour of the Wolf
      Hour of the Wolf
    • Scholar Synergy: Naira
      Scholar Synergy: Naira
  • Expert Arcane Magic

    The hero can learn tier‑5 Arcane spells, and can learn Arcane spells unlocked in the Observatory, without visiting a Mage Guild. Arcane spells gain +1 level(s).

    Available perks at rank 3

    • Arcane Teachings
      Arcane Teachings
    • Mana Flex
      Mana Flex
    • Scholar Synergy: Doreath
      Scholar Synergy: Doreath
  • Expert Primal Magic

    The hero can learn tier‑5 Primal spells, and can learn Primal spells unlocked in the Observatory, without visiting a Mage Guild. Primal spells gain +1 level(s).

    Available perks at rank 3

    • Primal Teachings
      Primal Teachings
    • Chaos Reigns
      Chaos Reigns
    • Scholar Synergy: Hksmilla
      Scholar Synergy: Hksmilla

§ Starting magics

Spellbook on day one

  • No starting magics recorded.