Alluring Sh’a
Lv 8 nature badge Grove Might Autumn

Alluring Sh’a

Sh’a is a plant faerie, a sentient inflorescence without a fixed identity. Its name echoes the rustling of leaves and petals in the wind. Exuding a captivating aroma, Sh’a lures in those who inhale it, whispering promises of love, wealth, and power. Though it can mimic a humanoid form, its true purpose is to enact the will of the forest, instinctively spreading and extending its influence.

Cost
2,500
Class
Might
Start
Level 8

§ Statistics

Hero profile

Offence
4
Defence
3
Spell power
3
Intelligence
1
Morale
0
Luck
0
View radius
6
Casts/round
1
Tactics
3 hex

§ Level up

Primary stat odds

On every level-up the hero rolls one primary attribute by these percentages.

Lv 1–23

Offence
35%
Defence
35%
Spell power
15%
Intelligence
15%

Lv 24+

Offence
25%
Defence
25%
Spell power
25%
Intelligence
25%

§ Starting army

Roster on day one

§ Starting skills

Skill table

  • Expert Murmuring

    Generates 3 Focus Charge(s) at the start of every battle.

    Available perks at rank 3

    • Just One More Time
      Just One More Time
    • Burst of Energy
      Burst of Energy
    • Strong Connection
      Strong Connection
  • Expert Offense

    Friendly creatures’ basic attacks deal +25% Damage.

    Available perks at rank 3

    • Shadow Blades
      Shadow Blades
    • Reality Wardens
      Reality Wardens
    • Firmness
      Firmness
  • Expert Defense

    Friendly creatures take –25% Damage from basic attacks.

    Available perks at rank 3

    • Shields and Shells
      Shields and Shells
    • Wizard Contract
      Wizard Contract
    • Unstoppable Force
      Unstoppable Force
  • Expert Resistance

    Friendly creatures take –35% Magic Damage.

    Available perks at rank 3

    • Magic Suppression
      Magic Suppression
    • Time Shift
      Time Shift
    • Draining
      Draining